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  • Hive Mind Progress Update #9

    Ant Nest Navigation System For ants to successfully navigate through the nest, I have developed a system that consists of Tunnel Actors, Chamber Actors and a Tunnel Manager. Each tunnel has an entrance and an exit, and to define these positions, I use Trigger Spheres. This means that each tunnel consists of two Trigger Spheresโ€”one

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  • Hive Mind Progress Update #8

    Progress Over the Past Weeks Working on Hive Mind has been a mix of challenges and growth, particularly as I dove deeper into Blender and Unreal Engine. Over the last few weeks, I focused on creating and finalizing the visual representation of the environment for the simulation. This involved designing detailed meshes in Blender and

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  • Hive Mind Progress Update #7

    Happy New Year!We hope everyone enjoyed their holidays and had the chance to spend quality time with loved ones, family, and friends. Wishing you all the best for 2025! ๐ŸŽ‰ Project Update: Over the past two weeks, we made significant progress and discoveries that will shape the development of Hive Mind moving forward. 1. Learning

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  • Hive Mind Progress Update #6

    Merry Christmas and Happy Holidays from the Hive Mind Team! ๐ŸŽ„๐Ÿœ As the year winds down, we’re buzzing with excitement to share the latest updates on our Hive Mind project! Itโ€™s been a productive couple of weeks filled with problem-solving, new features, and festive cheer. Movement Issues โ€“ Finally Squashed! Our ants are officially free

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