Latest News

  • IMPORTANT UPDATE!

    Hey all. Hope you are all doing great. It has been a while since the last update. Last status update Hive mind The ants are now able to find their way to various locations using a grid from the grid manager and A-star pathfinding. Sebastian Lague has a great video on youtube explaining it how

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  • Hive Mind Progress Update #12

    Refining the Nest Mesh The past two weeks have been all about refining the nest mesh, and I must say, I’ve made some great progress! Working in Blender has been an incredible learning experience—I picked up new techniques for textures, baking, and exporting meshes to Unreal Engine. The final result looks pretty solid for now,

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  • Hive Mind Progress Update #11

    The Old Navigation Issue The initial mesh design for the ant nest turned out to be unsuitable for our navigation system. While the NavMesh worked perfectly on the surface, it failed to recognize the underground floors. As a result, ants kept falling through the terrain, making precise movement impossible. The New Top-Down Approach To address

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  • Hive Mind Progress Update #10

    Over the past two weeks, i have tackled one of the most challenging aspects of the Hive Mind project: ant navigation through the nest. It was a journey full of problem-solving, adjustments, and learning, but i made some significant progress. The Challenge: Navigating the Nest The biggest hurdle was creating a system that allows ants

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