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  • Hive Mind Progress Update #5

    Hello, and welcome to our bi-weekly progress update for the Hive Mind project! These past two weeks have been both exciting and challenging as we made significant progress on the visualization side of the simulation while grappling with some technical hurdles in movement logic. Here’s what we’ve been up to. What’s New? 1. Free Camera

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  • Balancing Performance and Simulation in ‘Hive Mind’: Our Journey

    Creating an ant colony simulator like Hive Mind is as much a journey of technical challenges as it is one of discovery. One of the key dilemmas we’ve faced is balancing simulation complexity with performance efficiency. Ants are fascinating creatures, but simulating their intricate behavior while keeping the simulation fast and responsive requires careful thought.

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  • Blog #4 Hive Mind Progress Update: Power Naps, Ant Tactics, and a Sneak Peek! 🐜🎥

    Hi everyone! It’s time for another bi-weekly update on the Hive Mind project. This time, we’ve got a lot of exciting progress to share—and even a video to show how the ants are shaping up in their tiny digital world. Let’s dive in! Building the Brain: New Components for FireAnts Over the past two weeks,

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  • Blog #3 Hive Mind Progress Update: Bringing Realism to Ant Movement with Blend spaces

    Introduction:The journey with Hive Mind continues, and this time, I’m diving into perfecting the movement and animations of my ants. Adding the low poly ant mesh with 17 premade animations was a big leap forward, but making those animations work correctly has presented some interesting challenges. Challenges with Animations and MovementOne of the trickiest parts

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